5 settembre 2012

ATLAS Maya +

Deforming the mesh through Maya, using Fluid animation, 
Proportional modification tool and N-particles.









ATLAS Processing + Maya 

Deforming the Maya mesh through Processing.
The vertices of the mesh are understood as a system of 'agents', 
that move based on the following variables: 
cohesion, separation and alignment and 'gravity'.








ATLAS OF SENSATION
POSTGRADUATED PROGRAM URBAN STRATEGIES
University of Applied Arts Vienna




ATLAS OF SENSATION
POSTGRADUATED PROGRAM URBAN STRATEGIES
University of Applied Arts Vienna